We finally got a chance to fully test augmented reality prescriptions for patients with smartphone addictions. We were given the opportunity to open a small clinic at the “Off Label Festival” at Open Space Gallery in Victoria, British Columbia. The effect seemed to work well with volunteers wandering throughout the gallery during the opening, October 27. Many of our subjects still want to spend a good deal of time talking about the nature of virtual drugs and their involvement with smartphones. At one point it was noted by a patient that I was continually holding my iPhone. I proceeded to place it on the table and fully admit my own over identification with this object. A full portfolio of some of the visions can be viewed here. We don’t really use placebos in our studies but we thought we’d give a nod to the title of our portion of the event by translating “Art of the Placebo” to its derivation “I Shall Please“.
Archive for the ‘lab staff’ Category
Our translators, Yuan Mengchen and Zhiqiu Du, working with us as translators though trial patient experiences and interviews, made possible detailed note-taking consistent with previous trials in other countries. Amongst the notable answers recorded were an unexpected recognition of areas in the virtual world reminding our subjects of landscapes in China. The reproduced note page below documents one such example where the patient experienced the recognition of Guangdong Province in the southern coastal area of the Chinese continent.
Recognition of places, objects and personages in the virtual world reminding us of memories and experiences in RL is a very important component of these trials. The journey patients take on VF is of course as much a psychic journey as any we might take in our conscious or dream-state lives.
Another colleague at DAW2010, Sue Thomas, De Montfort University, UK, informed us of her particular interest in metaphors of nature in cyberspace. Her blog, The Wild Surmise chronicles her interesting observations and revealing interviews with some of the pioneers of computer media. We might hope to cross correlate our trial findings and analysis with her inquiry in the not-too-distant future.
As the opening of the ISEA Belfast clinic approaches at the Golden Thread Gallery in Belfast, Ireland, we have on hand a new version of VF. This one is quicker to take effect but not as long lasting. Its only problem is a few new visual side effects. But these can be brought under control a bit later. Above is a rare picture of the test subject JC Priestman under the influence of the new dose of VF. It actually shows him as he sees himself in the moment. Not as we would see him.
Doses will be available at this weblog at: Clinical Trial Instructions
Golden Thread Gallery portal, Second Life doctors hours will be August 7 – Sept 6th:
Tues, Weds, Friday:
4:00 – 5:00 pm UTC/GMT Belfast time
11:00 – 12:00 am EST
9:00-10: Linden Time
3:00 – 4:00 pm UTC/GMT
9:00 – 10:00 am EST
8:00-9:00 am Linden Time
ISEA Conference, Waterfront Hall, August 26 -29:
On October 11, 2008 Dr* W Pappenheimer and Dr* JC Freeman, speaking for our four member team on the in and out-world, presented our preliminary procedures and findings in the VF clinical studies so far at the New Museum in New York. We were happy to be present at the request of our original venture Investment sponsors, Rhizome.org, though it was not easy to gauge the reception of an “art” audience.
Movie Documentation: VF at Rhizome Commissions panel, New Museum
Test subject JC Priestman has been showing increased signs of transgenic mutations, including protruding facial features, large rounded ears and his tail elongation has increased. We are hoping our gene splice will eventually produce a good transgenic rat specimen. The doctors will continue to monitor and document the situation.
The last few weeks of open clinical trials have been quite busy and yielded a considerable amount of experiences and reactions to VF. Much of our attention has been devoted to recruiting new subjects and then guiding them through the careful administration of the drug. The general reaction has been positive, generating reports of renewal, outside of body sensations, cosmic tourism and interesting graphics. Most participants seem comfortable with resigning themselves to the flow of wandering, which is of course the main effect of VF. Interestingly few report to engage in this kind of activity on a weekly basis in their “real” lives. There have also been quite a few responses best described as discomforting. Disorientation, frustration, phobia and limited graphics summarizes the reports of some trial participants. One or two patients have reported continued after effects in this range. However, this is to be expected from a study this early on in clinical development. Besides any psychoactive drug from those deemed to be illicit to widely prescribed antidepressants is known to produce such ” negative” results in some patients. Future reports of our pre-and post-trial questionnaires will detail some of these patient accounts as well as correlate some of the data.
Virta-Flaneurazine at Fringe Exhibitions
Exhibition Dates: September 6 – October 4, 2008
Opening Reception: Saturday, September 6, from 6-9 PM PST
Virta-Flaneurazine (VF) is a potent programmable mood-changing drug for Second Life (SL). It is identified as part of the Wanderment family of psychotropic drugs because it automatically causes the user to aimlessly roam the distant lands of online 3D worlds. As the prograchemistry takes effect, users find themselves erratically teleporting to random locations, behaving strangely, seeing digephemera and walking or flying in circuitous paths. Many users report the experience allows them to see SL in a renewed light, as somehow reconfigured outside the everyday limitations of a fast growing grid of virtual investment properties. VF derives from a formula which the authors of this study, Dr* JC Freeman and Dr* WD Pappenheimer, synthesized some time ago. The clinical study will include an exhibition that dispenses and evaluates the drug for volunteer subjects. The installation includes a comfortable multi-position mechanical chair, exam area, a waiting room and live SL projection screens for patient and public viewing.
Extremely slow performance in distant clinic operations has led the research team to experiment with remote temporal operation. The use of ARD’s sliding temporal shifts has allowed substantial performance increases at satellite clinic stations. Undoubtedly, temporal memory plays a significant role in every aspect of this study.
Our fastest results were achieved in the 1988 timeframe, but the lack of detail distinction, for all intent and purposes, made the data unusable.
Our initial test subject, JC Priestman, arrived at the clinic today for pre-trial screening.